The Witcher costume designer returns for Season 3

2 comments

Costume designer Lucinda Wright came on board of The Witcher back in 2019 and it was only a month ago that we were able to see the fruits of her work in The Witcher Season 2, where she reinvented Nilfgaardian armor and outfits, as well as Geralt’s armor with the assistance from Henry Cavill and many other things. Wright has also designed the costumes for The Witcher: Blood Origin prequel, as we revealed earlier, which is due out later this year.

Now that the pre-production for The Witcher Season 3 is starting soon, we can confirm that Lucinda Wright will return to design the costumes for the next season.

If you want to hear more from Wright herself, watch this featurette about designing the outfits for the second season of The Witcher:


As we wrote earlier, as it stand right now, The Witcher Season 3 is planned to start filming in March, but as everyone can understand, these dates and timelines can shift, especially during an ongoing pandemic.

If all goes well, we might see The Witcher Season 3 sometime around Spring 2023 or at least in the first half of that year approximately. Follow Redanian Intelligence for more news!

2 comments on “The Witcher costume designer returns for Season 3”

  1. The real news will be when the showrunners are changed or when Lauren will learn how to adapt a story properly. But untill then, I enjoyed the costumes in s2. I must be one of the few that prefer Yen’s costumes in s2 than those in s1. The only thing I’m not a huge fan of is the abs in Geralt’s armor – i’d prefer the same armor without the abs – but i can deal with it.

  2. The costumes in S2 are better than they were in S1, no doubt. But I don’t think they were great. I guess there is quite some budget constraint at work. Especially the armour of the soldiers does not feel right. I initially mistook the soldier abusing the Elven prisoner for a Nilfgaardian because he was wearing golden colored plate (!) armour which in other scenes is characteristic for Nilfgaardian soldiers. Only on repeating the scenes it is visible that the emblems on the armour are different (Temeria’s) and the Nilfgaardian armour has a more blackish shade. This is an example how costuming should not be done. The armour of the various armies ought to be very characteristic and distinguishable at first sight, as in the Witcher games. The costuming would have to support the worldbuilding and help the viewers recognize where a scene takes place in that fantasy world. Unfortunately, like much of the set design, the costuming fails largely in this regard. Other fantasy shows were/are at a different level in terms of costumes and set design.

Leave a Reply

This site uses Akismet to reduce spam. Learn how your comment data is processed.